Tibia
najpierw w data\spells\runes\ tworzymy plik ,,Bolt Rune.lua''
i wpisujemy
Kod
area = {
{1, 1, 1},
{1, 1, 1},
{1, 1, 1}
}
attackType = ATTACK_NONE
animationEffect = NM_ANI_BOLT
areaEffect = NM_ME_BOLT_AREA
hitEffect = NM_ME_YELLOW_RINGS
damageEffect = NM_ME_ENERGY_DAMAGE
animationColor = BLACK_WHITE
offensive = true
drawblood = true
HeavyMagicMissileObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)
function onCast(cid, creaturePos, level, maglv, var)
centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}
HeavyMagicMissileObject.minDmg = (level * 1.5 + maglv *1.9) * 1.35
HeavyMagicMissileObject.maxDmg = (level * 1.5 + maglv *1.9) * 1.75
return doTargetMagic(cid, centerpos, HeavyMagicMissileObject:ordered())
end
a potem w data\spells\spells.xml wpisujemy oczywiscie na samym dole w dziale Runes
Kod
<rune name="Bolt Rune" id="2281" charges="1" maglv="15" mana="0" enabled="1"></rune>
i to by bylo na tyle xD
@up
Mógł byś dodać że ty tego niezrobiles
Offline